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Text-based games

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The Oregon Trail (1971 video game)

The Oregon Trail is a text-based strategy video game developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) beginning in 1975. It was developed by the three as a computer game to teach school children about the realities of 19th-century pioneer life on the Oregon Trail. In the game, the player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon City, Oregon via a covered wagon in 1847. Along the way the player must purchase supplies, hunt for food, and make choices on how to proceed along the trail while encountering random events such as storms and wagon breakdowns. The original versions of the game contain no graphics, as they were developed for computers that used teleprinters instead of computer monitors. A later Apple II port added a graphical shooting minigame.

 
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MUD1

Multi-User Dungeon, or MUD is an early MUD and one of the oldest examples of a virtual world in existence.

 
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LambdaMOO

LambdaMOO is an online community of the variety called a MOO. It is the oldest MOO today.

 
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Lost Souls (online game)

Lost Souls is a MUD, a text-based online role-playing game set in a medieval fantasy world. It has an extensive history of technical innovation in its field and has received critical praise.

 
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DikuMUD

DikuMUD is a multiplayer text-based role-playing game, which is a type of MUD. It was written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Stærfeldt at DIKU —the department of computer science at the University of Copenhagen in Copenhagen, Denmark.

 
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Discworld MUD

Discworld MUD is a popular MUD, a text-based online role-playing game, set in the Discworld as depicted in the Discworld series of books by Terry Pratchett.

 
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GemStone IV

GemStone IV is a multiplayer text-based online role-playing video game produced by Simutronics. Players control characters in a High Fantasy game world named "Elanthia". The first playable version of the game was known as GemStone ][ and was launched in April 1988 on GEnie. It was one of the first MMORPGs and is one of the longest running online games still active. Access to the game is subscription-based through its website, with three additional subscriptions levels available, "Premium," "Platinum," and "Shattered", in addition to a free-to-play model introduced in early March, 2015.

 
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FurryMUCK

FurryMUCK is one of the oldest and largest non-combat MUD-style games in existence. It was founded in 1990 as an online gathering place for furry fans to meet and socialize in a virtual role-playing environment. Over time, FurryMUCK has become one of the central focal points for furry fandom, with a user base consisting of several thousand, with over 150 users regularly signed on simultaneously.

 
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DragonRealms

DragonRealms is a medieval fantasy game set in the world of Elanthia. It was developed from 1992-1995 and released in February 1996. It was originally intended for an online service planned by the Ziff-Davis company. When Ziff-Davis did not launch the service, DragonRealms was offered on GEnie and later AOL, Compuserve, and Prodigy. After AOL and other services went to flat fees instead of an hourly rate, DragonRealms was offered on the web on its own site and through the Microsoft Gaming Zone.

 
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The Shadow of Yserbius

The Shadow of Yserbius, originally published by Sierra On-Line and developed by Joe Ybarra of Ybarra Productions, was the first of three graphical MUDs for the online community. Opening to rave reviews, The Shadow of Yserbius, according to industry critics, set the standard by which all future MUDs would be judged. The game was followed by two sequels entitled The Fates of Twinion (1993) and The Ruins of Cawdor (1995). Until recently, only The Shadow of Yserbius and The Fates of Twinion were playable in offline mode.

 
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Dragon's Gate

Dragon's Gate was an interactive, real time, text-based multi user online fantasy role-playing game, sometimes referred to as a MUD. It was one of the longest running pay-for-play online games in the world, it opened to the public in the spring of 1990 on GEnie. In the summer of 1996 the game was moved to AOL. Later the game was moved to Mythic Realms, and finally to independent server, where it ran until the summer of 2007.

 
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Achaea, Dreams of Divine Lands

Achaea, Dreams of Divine Lands is a roleplay-focused, text-based multi-user dungeon (MUD) released on September 9, 1997. It was published by Achaea LLC, now known as Iron Realms Entertainment. Achaea is operated by collecting the revenue through a microtransaction system, which allows payment for the acquisition of in-game benefits.

 
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BatMUD

BatMUD is a medieval fantasy MUD, established in 1990. BatMUD is Finland-based and operated and owned by a non-profit organization, Balanced Alternative Techniques ry, officially registered 1994 in Helsinki, Finland.

 
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Realms of Despair

Realms of Despair (RoD) is a MUD hosted in Mississauga, Ontario, Canada using the SMAUG MUD codebase. It is operated by Derek "Thoric" Snider.

 
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Darkness Falls: The Crusade

Darkness Falls: The Crusade was an internet fantasy MUD-style game developed by Mythic Entertainment, and which has been hosted by America Online, GameStorm, and Centropolis Entertainment. The game was a sequel to Darkness Falls that was offered on the AOL and Gamestorm gaming services. The game is in large part the intellectual concept behind Mythic Entertainment's Dark Age of Camelot.