Todd Howard is an American video game designer, director, and producer. He currently serves as director and executive producer at Bethesda Game Studios, where he has led the development of the Fallout and The Elder Scrolls series.
Hideo Kojima is a Japanese video game designer, screenwriter, director and game producer. Regarded as an auteur of video games, he founded Kojima Productions in 2005, after starting at Konami Digital Entertainment where he rose to vice president in 2011. In late 2015, Kojima became an independent game designer.
Gabe Logan Newell, often nicknamed Gaben, is an American computer programmer and businessman best known as the co-founder of the video game development and digital distribution company Valve Corporation. Born in Colorado, he attended Harvard University in the early 1980s, but dropped out and soon went to work for the American technology company Microsoft, where he spent the next decade working as a producer for some of their early Windows operating systems.
Richard Channing Garfield is an American mathematician, inventor, and game designer. Garfield created Magic: The Gathering, which is considered to be the first modern collectible card game (CCG). Magic debuted in 1993 and its success spawned many imitations. Garfield oversaw the successful growth of Magic and followed it with other game designs. Included in these are Netrunner, BattleTech(CCG), Vampire: The Eternal Struggle, Star Wars Trading Card Game, The Great Dalmuti, Artifact, and the board game RoboRally. He also created a variation of the card game Hearts called Complex Hearts. Garfield first became passionate about games when he played the roleplaying game Dungeons & Dragons, so he designed Magic decks to be customizable like roleplaying characters. Garfield and Magic are both in the Adventure Gaming Hall of Fame.
Sidney K. Meier is a Canadian-American programmer, designer, and producer of several strategy video games and simulation video games, including the Civilization series. Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996. For his contributions to the video game industry, Meier was inducted into the Academy of Interactive Arts and Sciences Hall of Fame.
Hidetaka Miyazaki is a Japanese video game director and designer who is the president of the game development company, FromSoftware. Miyazaki originally joined the company as a game planner in 2004, and after directing Armored Core 4 and Armored Core: For Answer in the 2000s, he became internationally known for creating and directing the Souls series, starting with Demon's Souls in 2009. Although Miyazaki had directed the first two games in the Souls series, he took a supervising role for Dark Souls II, due to the parallel development of Bloodborne, which made him unable to direct both titles simultaneously. After the release of Bloodborne, Miyazaki returned to the Souls series as the lead director on Dark Souls III. Following that, he directed Déraciné, a virtual reality game, and Sekiro: Shadows Die Twice, another game related to Souls.
Tetsuya Nomura is a Japanese video game artist, designer and director working for Square Enix. He designed characters for the Final Fantasy series, debuting with Final Fantasy V and continuing with various later installments. Additionally, Nomura has helmed the development of the Kingdom Hearts series since its debut in 2002 and was also the director for the CGI film Final Fantasy VII: Advent Children.
Peter Douglas Molyneux is an English video game designer and programmer. He created the god games Populous, Dungeon Keeper and Black & White, as well as Theme Park, the Fable series, Curiosity – What's Inside the Cube?, and Godus. He currently works at 22Cans as the founder.
Scott Cawthon is an independent American video game designer, developer, animator, and writer, best known as the creator of the Five Nights at Freddy's game franchise. Cawthon has also created other games, such as Chipper & Son's Lumber Co., The Desolate Hope, and There is No Pause Button!, as well as Christian-based animations such as A Christmas Journey and The Pilgrim's Progress. He used Autodesk 3ds Max and Clickteam Fusion 2.5 to develop Five Nights at Freddy's and most of his other games.